Quick Notes on Differentiable Monte Carlo Simulations

Reversing Expectations

Differentiable Dithering

Coloring with calculus

Art Class With Leibniz

Doodling with derivatives

Optimizing an Open Source Texture Synthesis Library

Adventures in learning to profile.

A Note on Ray Marching with Heightfields

Short stepping to avoid collisions

Optimal Stopping Policies

Theoretical Recruiting

The PCP Theorem and the Hardness of Approximation

An introduction to the applications of the PCP theorem

The Alias Method for Fast Weighted Random

Constant time draws from a discrete distribution.